Daniel Johnson
Anthony Chistodoulou
Will Campos
Elle Schneider


direction Elle Schneider
capture Will Campos
capture Anthony Christodoulou
writing Elle Schneider
writing Will Campos
editing Anthony Christodoulou
editing Will Campos


BAD, BOND, BAD! is a series of short vignettes created with the 1998 console game Goldeneye 64. It's thought to be the first machinima created at the USC School of Cinematic Arts as well as the first Goldeneye machinima on the web. Daniel Johnson stars as the voice of James Bond.


BAD, BOND, BAD! was created in the span of 18 hours in spring 2006, and used more than 4 hours of captured live gameplay as a basis. The concept was to create a piece while limited to a particular set of tools -- the settings, characters, and perspectives already present in the game -- rather than manipulate the world and assets through modding, as is more common in machinima.

Goldeneye 64 was selected as the vehicle because of its varied settings, as well as its familiarity to a young audience. BAD, BOND, BAD! has strangely spawned dozens of imitators on YouTube and other sites.